
--------------------------
Eirin Yagokoro (Eirin_RP)
--------------------------
Author: RicePigeon

=====================================
10/08/17 - Version 2017.10.08
=====================================

- Fixed bug involving AI triggers when no opponent is available.
- Walk speeds increased.
- Fixed bugs on super cancel conditions.
- New mechanic added: Guard Cancel Counter (412x/y/z during blockstun).
- Forward dash velocity slightly increased.
- 5z: Chip damage decreased (8xN->7xN).
- Throw: Now properly applies throw proration.
- Burst Shot [X & Y ver]: Power gains decreased (20/30xN/15xN->20/20xN/10xN).
- Burst Shot [Z ver]: Power gains decreased (20/40xN/20xN->20/30xN/15xN).
- Lunar Debris: Added safeguard in event there is no opponent on screen.
- Lunar Debris: Damage increased (20xN->22xN).
- Saturn V: Can now be air blocked.
- Saturn V [X ver]: Chip damage increased (10x2->11x2).
- Saturn V [Y ver]: Chip damage increased (10x2->13x2).
- Saturn V [Z ver]: Chip damage increased (12x2->15x2).
- Elixir ~ Nitrogen: Opponent can now escape by wiggling the directional keys.
- Elixir ~ Nitroglycerin: Chip damage decreased (21->20).
- New Special: Tidal Forces (B,D,DB + x/y/z).
- New Last Word Spellcard: "Roche Limit" (D,DB,B,D,DB,B + x+y+z)
- "Omoikane Device" & "Omoikane's Brain": Removed, orb device reworked and incorporated into "Roche Limit".

=====================================
08/19/17 - Version 2017.08.19
=====================================

- Safeguard implemented if target is somehow lost during throws.

=====================================
06/25/17 - Version 2017.06.25
=====================================

- Fixed minor hurtboxes on several animations.
- Minor adjustments to ground teching.
- Minor adjustments to ground bounce behavior.
- Throw: Recovery on whiff decreased by 1f.
- Burst Shot [Air versions]: Startup decreased by 2f.
- Burst Shot [X & Y versions]: Power gains decreased (20/50/25 -> 20/30/15).
- Burst Shot [Z version]: Power gains decreased (20/50/25 -> 20/40/20).
- Lunar Debris: Power gains increased (20/15x5/7x5 -> 20/16x5/8x5).
- Elixir: Power gains increased (20/50/25 -> 20/60/30).

=====================================
05/08/17 - Version 2017.05.08
=====================================

- Fixed minor sprite issues.

=====================================
04/22/17 - Version 2017.04.22
=====================================

- Fixed bug involving graphical display of Spellcard selection.
- P2 power gains on several attacks adjusted.
- Elixir -Quicksilver-: Removed. Replaced with Elixir -Sulfuric Acid-.

=====================================
03/11/17 - Version 2017.03.11
=====================================

- Fixed issue with anim 5160.

=====================================
02/23/17 - Version 2017.02.23
=====================================

- Fixed issue with anims 5030 & 5035.

=====================================
01/27/17 - Version 2017.01.27
=====================================

Changes from Version 2017.01.26

- Taunt added.
- 6z: Fixed graphical glitch on arrows.

=====================================
01/26/17 - Version 2017.01.26
=====================================

Changes from Version 2016.11.02

- Fixed Spellcard selector not showing up when controlled by AI.
- Fixed incorrect spellcard activation sounds.
- New command Normal: 6z
- "Lunar Weapon -Brahmastra-": Damage increased (200->220), startup decreased by 1f.

=====================================
11/02/16 - Version 2016.11.02
=====================================

Changes from Version 2016.10.11

- Fixed knockdown issues.
- Fixed knockdown issues on custom states.

=======================================
10/11/16 - Version 2016.10.11
=======================================

Changes from Version 2016.06.09:

- Dash speeds decreased.
- Burst Shot: Startup & Recovery increased by 2f.
- Burst Shot: Arrow velocity increased.
- Burst Shot: Blockstun decreased by 2f.
- "Apollo 13": P2 power gain per hit increased (25->50).
- "Heaven Spider's Butterfly Catching Web": P2 power gain increased (550->600).
- "Omoikane's Brain": P2 power gain decreased (500->300).

=======================================
06/09/16 - Version 2016.06.09
=======================================

Changes from Version 2016.04.28:

- Revamped juggle system.
- Fixed control bug in palette & spellcard selection.
- Burst Shot: Air version startup increased by 3f.
- Omoikane's Brain: Is no longer absorbed by Yukari's Ride the Waves.
- "Apollo 13": Now applies 92.5% proration when comboed into.
- "Genealogy of the Skyborn": Removed. Replaced with Genius Sign "Lunar Weapon -Brahmastra-"

=======================================
04/28/16 - Version 2016.04.28
=======================================

Changes from Version 2015.12.19:

- Fixed inability to cancel dashes into specials & supers.
- Fixed missing Last Word images.
- Walk speed slightly increased.
- Saturn V: No longer tracks opponent's position. Button press now determines landing point.
- Saturn V: Startup and recovery on all versions now identical.
- Saturn V: Now causes hard knockdown.
- Saturn V: No longer hits overhead.
- Saturn V: No longer hits on ascent. Descent now hits twice.
- Burst Shot: Fixed afterimage bug on HP version.
- Burst Shot: Is now air-usable.

=======================================
12/19/15 - Version 2015.12.19
=======================================

Changes from Version 2015.05.29:

- No more shitty space aliens... besides Eirin of course.
- Adjusted airdash behavior
- Adjusted cancels behavior from dashing
- Forward ground dash now has slight burst of acceleration at beginning of dash
- Throws can now be cancelled into from forward ground dash & landing frames
- Chip damage on all specials adjusted
- B button now a shortcut for Y+Z
- 2y: Damage increased: 60->70
- 2z: Damage increased: 70->75
- j.5y: Damage increased: 60->70
- Saturn V: Eirin now reappears on screen much faster
- "Heaven Spider's Butterfly Catching Web": fixed glitch involving hitting non-player targets
- "Omoikane's Device": Pressing X+Y+Z now toggles orb between Sentinel Mode and Seeker Mode

=======================================
05/29/15 - Version 2015.05.29
=======================================

Changes from Version 2014.08.06

Added 04/05/15:
- BUGFIX: Fixed bug that prevented PalFx controls on Eirin during p2's attacks.

Added 04/25/15:
- New palettes added.

Added 04/27/15:
- Elixir [Quicksilver]:
   - Poison damage greatly increased (5 dmg/sec -> 15 dmg/sec)
- Lunar Debris: 
   - Projectiles now target opponent's position relative to conical arc as opposed to an even spread.

Added 05/08/15:
- Proration values changed for the following moves;
   - 5x: 92% (from 80%)
   - 5y: 90% (from 80%)
   - 5z: 85% (from 80%) per hit
   - 2x: 92% (from 80%)
   - 2y: 88% (from 80%)
   - 2z: 75% (from 80%)
   - j.5x: 90% (from 80%)
   - j.5y: 85% (from 80%)
   - j.5z: 90% (from 80%) per hit
   - Burst Shot: 93% (from 90%) per hit
   - Saturn V: 92% (from 90%) per hit
- Elixir [All variants]: Can now be in air.
- Fixed bug in AI script that would prevent certain conditions from triggering.

Added 05/09/15:
- New spellcard: Leading God "Omoikane's Device" (214214xyz)
- New Spellcard: Mind of God "Omoikane's Brain" (236236x/y/z)
- Spellcard select added, merged with Palette selector.
- Spellcard use effect & text redone, made to more closely resemble Hisoutensoku's behavior.

Added 05/29/15:
- BUGFIX: Fixed overlapping audio in intro
- Burst Shot: Startup & Recovery increased by 2f for all versions. End of animation made smoother.
- Burst Shot: Damage per arrow decreased (40 -> 35)

=======================================
08/06/14 - Version 2014.08.06
=======================================

- First Public Release


------------------
Contents
------------------

1. Contents
2. Move List
3. Special Thanks
4. Contact Info

------------
System Info
------------

Unless otherwise stated,

Light Normals can be chained into any higher strength normal attack. (Ie: X>Y or X>Z)
Medium, Strong, and Command Normals can only be cancelled into specials or supers.
All Normals can be cancelled into specials or supers.
Specials can be cancelled into supers.

Counterhits cause 25% more damage. Hitstun on Light counterhits increased by +1, all other moves by +3.


Each move also has minimum scale value that cannot go below a certain percent. These values are:

All Normals: 10%
All Specials: 10%
All Lv1 Supers: 20%
All Lv2 Supers: N/A
All Lv3 Supers: 100%

----------
Moves
----------
 
X - Light Attack
Y - Medium Attack
Z - Strong Attack
A - Dash/Airdash Shortcut
B - Shortcut for Y+Z
C - Shortcut for X+Y+Z
Start - Taunt


-----------------
Notable Moves
-----------------

Note: Each move indicates if it can be done on the ground only [G], in the air only [A], or both [GA]

* F,F or F+A (66 or 6A) - Forward Dash [GA]

* B,B or B+A (44 or 4A) - Backward Dash [GA]

* Z (5z) - Arrow Shot
- Eirin fires an arrow. Holding the button increases the number of arrows shot.

* F + Y (6y) - Bow Slam [G]
- Eirin slams her bow over her opponent's head. Hits high unless cancelled into from normals.

* F + Z (6z) - Anti-air Arrow Shot
- Eirin fires an arrow upward at a 40 degree angle. Holding the button increases the number of arrows shot.

-----------------
Specials & Supers
-----------------

* B,DB,D + x/y/z (412x, 412y, or 412z) - Guard Cancel Counter [G]
- Requires 1000 Power, can only be done during blockstun. Eirin counterattacks using Elixir ~ Nitroglycerin.

* D,DF,F + x/y/z - Burst Shot [GA]
- Eirin fires three arrows from her bow. Button press determines angle for grounded versions.
	x Version: horizontal
	Y Version: 45 degrees upward
	Z Version: 80 degrees upward


* D,DB,B + x/y/z (214x, 214y, or 214z) - Elixir [GA]
- Eirin tosses a flask containing a different elixir
	X version (Sulfuric Acid): Corrodes opponent's defense for limited time, making Eirin's attacks 10% more
                powerful. Blocked attacks also cause a bit of pain.
	Y version (Nitrogen): Freeze opponent on contact.
	Z version (Nitroglycerin): Explodes on contact. Knocks down.

* F,D,DF + x/y/z (623x, 623y, or 623z) - Lunar Debris [G Only]
- Eirin fires an arrow toward the sky, which then explodes and fires shots toward the ground.

* [D],U + x/y/z (28x, 28y, or 28z) - Saturn V [G Only]
- Eirin launches herself with her bow, striking twice on the way down.
  Button press determines landing position. Hits OTG.

* B,D,DB + x/y/z (421x, 421y, or 421z) - Tidal Forces [G Only].
- Eirin launches an arrow at the ground, which disperses into energy. If the opponent walks over the spot where the
  arrow makes contact, the trap will activate, launching a projectile upward. Button press determines the position of
  the trap.


----------
Spellcards
---------- 

-----------------------------
Level 1 Spellcards
-----------------------------

* D,DB,B,D,DB,B + x/y/z (214214x/y/z) - Curse of the Heavens "Apollo 13" [G Only]
- Eirin fires an arrow into the sky, which causes space debris to come crashing down.

* D,DF,F,D,DF,F + x/y/z (236236x/y/z) - Genius Sign "Lunar Weapon -Brahmastra-" [GA]
- Eirin fires a large arrow aimed at the opponent. Homes in on the opponent.


-----------------------------
Level 3 Spellcards
-----------------------------

Before the match begins, one of two level 3 spellcards must be selected for use.

* D,DF,F,D,DF,F + x+y+z (236236xyz) - "Heaven Spider's Butterfly Catching Web" [G Only]
- Eirin leaps into the air and tosses an explosive flask down at an angle. On contact, it will
  launch her opponent upward, where Eirin will then fire a volley of arrows into the sky, which
  come at the opponent from all directions while leaving laser trails behind. Hits OTG.

* D,DB,B,D,DB,B + x+y+z (214214xyz) - "Roche Limit" [G Only]
- Eirin summons a target under the opponent's position, while summoning her Omoikane Device. The target will continue to 
  slowly track the opponent's position for 6 seconds, during which the orb will fire additional arrows for Eirin. Once 6 seconds
  have passed, the target will freeze in place as space debris will fall on top of the target's location. Eirin is able to move
  around freely while the target is on screen.




------------------------
Credits:
------------------------

Elecbyte 		- For making MUGEN.
ZUN / Tasofro	      	- For creating the Touhou project.
KON			- Sprites
Arcsys/Aksys Games	- Voice
The_None & Vans		- Counter Hit detection
Daniel9999999		- Custom trip State, Testing
Flawless		- Custom Palette Selector
Zemilia/Tenryuu		- Additional Palettes
Darkflare		- Additional Palettes



