                                ______________________________
===============================| Guy by Phantom.of.the.Server |================================
                                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ           [14.01.2010]

- Contact: potsmugen@yahoo.com.br
- Website: http://www.mugenguild.com/pots/

- Customized version of Capcom's Guy from Street Fighter Zero series
- For Mugen 1.0 only



=====<Features>=====

- All the essential stuff
- Full SFZ3 movelist, plus other moves inspired in Final Fight and Maki
- CvS-like movement
- Damage Reduction and Zero Counter, from SFZ3
- Roll and Power Charge from CvS2
- SF3 EX moves
- Excel Combo, from SFEX2
- Cancels and Super Cancels
- Various intros, win poses and special animations
- Capcom Fighting Evolution voice samples
- 15 Palettes
- A.I.



=====<Movelist>=====

U - up          x - weak punch         a - weak kick
D - down        y - medium punch       b - medium kick
F - forward     z - strong punch       c - strong kick
B - back        p - any punch          k - any kick
s - start       2p- two punches        2k- two kicks

(Air)- Move must be performed in the air.

(EX)- Move with an EX version. EX moves are performed by pressing two punch/kick buttons.
e.g.: Houzantou    - D, DB, B, p
      EX Houzantou - D, DB, B, 2p

EX moves cost half of a power stock.


<NORMAL>

.Kubi Kudaki:              F + y
.Hiji Otoshi:              D + y (in air)
.Kamaitachi:               DF + c
.Seoi Nage:                F/B + 2p (near opponent)
.Tsukami Nage:             F/B + 2k (near opponent)
.Izuna Otoshi:             F/B + 2p (Air, near opponent)
.Bushin-ryuu Seoi Nage:    F/B + p (during Tsukami Nage)
.Bushin Gokusa Ken:        x, y, z, c
.Target Combo:             y, z


<SPECIAL>

.Houzantou:                D, DB, B, p (EX)
.Bushin Senpuu Kyaku:      D, DB, B, k (EX)
.Hassou Kyaku:             D, DB, B, k (near back wall) / D, DF, F, k (near front wall)
.Izuna no Hiji Otoshi:     D, DF, F, p -> p
.Bushin Izuna Otoshi:      D, DF, F, p -> p (near opponent)
.Hayagake:                 D, DF, F, k
   .Kyuuteishi:            p
   .Kage Sukui:            a
   .Seichuukari:           b
   .Kubikari:              c
   .Kage Shissou:          F, F


<Lv1 SUPER>

.Bushin Gourai Kyaku:      D, DF, F, D, DF, F, k
.Bushin Hassou Ken:        D, DF, F, D, DF, F, p


<Lv2 SUPER>

.Tessinhou:                B, DB, D, DF, F, 2k ~ k


<Lv3 SUPER>

.Bushin Musou Renge:       F, DF, D, DB, B, 2p (near opponent)


<SYSTEM>

.Back Dash:                B, B
.Run:                      F, F (hold)
.Sankaku Tobi:             UF / UB (in air, near edge of screen)
.Roll:                     a + x
.Backward Roll:            B + a + x
.Parry High:               (tap) F
.Parry Low:                (tap) D
.Air Parry:                (tap) F (Air)
.Power Charge:             b+y  (hold)
.Zero Counter:             B, DB, D, p/k  (during standing or crouching guard)
.Excel Combo:              c+z  (can also be done in the air)
.Fall Recovery:            2p (while falling when hit)
.Recovery Roll:            2k (while falling when hit)
.Low Jump:                 U (tap)
.High Jump:                D, U
.Chouhatsu:                s



=====<Move Details>=====

- Kubi Kudaki is an overhead

- During Tsukami Nage, you and your opponent can mash buttons to respectively increase or
decrease the number of hits;

- Houzantou can dodge high attacks

- Weak Houzantou may be repeated up to three times in a row



=====<Other Info>=====

<<<<<Selecting the win pose>>>>>
(taken from Kao Megura's SFZ3 FAQ, found at www.GameFAQs.com)

X or A -> Guy crosses his arms
Y or B -> Guy turns away, holds an arm up, then lets it fall.
He says "Waruku omou na." (Don't think badly of me)
Z or C -> Guy holds his other arm by the wrist, with his fingers pointed up.
He says "Korezo, Bushin-ryuu!"  (This is Bushin style!)
Start -> (only when the fight is over) Guy walks away... Final Fight style =D



=====<Move Name Translations>=====

- Credit goes mainly to Kao Megura

Kubi Kudaki:                       Neck Breaker
Hiji Otoshi:                       Elbow Drop
Kamaitachi:                        (a type of weapon)
Seoi Nage:                         Shoulder Throw
Tsukami Nage:                      Holding Throw
Izuna Otoshi:                      Izuna Drop
Bushin-ryuu Seoi Nage:             Bushin-style Shoulder Throw

Houzantou:                         Mountain Demolishing Dipper
Bushin Senpuu Kyaku:               Bushin Whirlwind Kick
Hassou Kyaku:                      ?
Izuna no Hiji Otoshi:              ?       
Bushin Izuna Otoshi:               Bushin Izuna Drop
Hayagake:                          Rapid Running
Hayagyakuten:                      Rapid Turn-around
Kyuuteishi:                        Quick Stop
Kage Sukui:                        Shadow Scoop
Seichuukari:                       Mid-Level Cutter
Kubikari:                          Neck Cutter
Kage Shissou:                      Shadow Dash
Bushin Gokusa Ken:                 Bushin Imprisoning Fist Chain

Bushin Gourai Kyaku:               Bushin Strong Lightning Kick
Bushin Hassou Ken:                 Bushin Eight Paired Fist
Tessinhou:                         ?
Bushin Musou Renge:                Bushin Unparallelled Rapid Reap


 - 'Bushin' translates as 'God of the Military Arts'.



=====<Version History>=====

<14.01.2010>
- For Mugen 1.0 now
- Cancel timing is more strict
- Opponent can't normally air recover out of combos
- Target combo is easier to execute
- Medium Houzantou combos from strong attacks, and strong Houzantou does more damage
- Zero Counters cost two levels of power and are done with a dragon punch motion

<27.03.09>
- Some fixes

<14.12.08>
- Decreased a bit the range of Bushin Musou Renge, but also made it so that the opponent can't
jump away from it after the super pause
- Fixed the basic vertical acceleration and, by extension, most velocities
- Bushin Hassou Ken now stops if any of the hits misses
- Some more general system fixes
- Opponent can now Tech Hit throws

<v.2.6>
- Bushin Senpuu Kyaku now has invulnerable startup
- Can no longer turn or jump during Hayagake
- Bushin Gokusa Ken can now be performed even if the opponent is blocking it
- Changed Hayagake's warp command (and named it, yay)
- Seichuukari now opens a juggle opportunity
- Tessinhou is now a Lv2 Super
- Can stop Hayagake right away
- Close roundhouse can now be done from farther away and moves Guy forward
- Added random kiai on normal attacks
- Tweaked positioning on Bushin Musou Renge so it allows shows the whole move
- Houzantou hits one frame sooner
- Bushin Musou Renge has more priority, can grab opponent out of (vulnerable) attacks
- Fixed Kage Sukui recovery time

<v.2.5>
- A lot of tweaking and bug fixes
- Can juggle in the corner after Bushin Izuna Otoshi
- Hayagake attacks now come out sooner
- Can now combo Bushin Gokusa Ken twice if the first one hit the opponent on the ground
- Replaced a lot of palettes

<v.2.4>
- Tweaking and bug fixes
- The jab Houzantou chain can now be done even if each move misses
- Can now perform Bushin Hassou Ken in mid-air, as long as Guy isn't coming down yet. On the
other hand, it now does less damage
- Can now Super Cancel more special moves
- Bushin Gokusa Ken now gives you more time to juggle the opponent afterwards, but allows him
to use Fall Recovery

<v.2.3>
- Fixed and/or tweaked stuff
- Bushin Gokusa Ken command changed
- Added an escape move during Hayagake
- Added Midnight Bliss special animation

<v.2.25>
- Made the char exclusive to Linux and Windows Mugen
- Replaced Original Combo with Excel Combo
- Added EX moves
- Added a special win pose
- Bushin Musou Renge can no longer grab jumping opponents, sorry =P
- Re-added Power Charge and added Roll
- Added the intro kicking the barrels
- Added Negative Edge
- Changed Izuna Otoshi's command to the original
- Stricter timing on Bushin Gokusa Ken

<v.1.75>
- Remade him from scratch, giving him a smoother gameplay
- Removed Crossover series chain system, sorry VS fans :P
- Replaced the supers; I may still add the old ones though
- All the SFZ moves are now available
- Added moves based on Maki
- Changed the effects and sounds
- Too many other changes to remember



=====<What's Missing>=====

- Remake the char. My favourite street fighter diserves better ;P



=====<Special Thanks>=====

- Messatsu, for most of the sprite rips
- H" and Warusaki3 for their CvS2 effects
- Winane, for his A.I. activation code
- www.GameFAQs.com, for... the game FAQs =P
- Xenozip, for technical info on Guy
- Mugenesis and The Mugen Fighters Guild people for the support
- You, for downloading my char ;)



=====<Disclaimer>=====

- Guy, Capcom Fighting Evolution, Capcom vs Snk and Street Fighter Zero are property
of Capcom
- No part of this char can be used for any commercial purposes



=====<Disclaimer>=====

- Guy and Street Fighter are property of Capcom
- This Mugen character is a non-profit fan work, it cannot be used for any commercial purposes