For M.U.G.E.N.
Manual (English ver.)
Author:Raien Makoto
8/31/2007
Warning!
Thank you for downloading this file.
This
character is named 'Nanaya Shiki'.
She is based on 'MELTY
BLOOD
Re.Act/Re.Act FinalTuned/Act Cadenza Ver.A/Act Cadenza Ver.B.
I made
her for Windows version M.U.G.E.N.
Therefore, she does not
work on DOS version M.U.G.E.N.
This
character is customized based on Toma's 'Nanaya_T'.
And
I already obtained approval of customizing it from him.
Well, I
will explain for you how to play Nanaya Shiki'.
(1)What mode is installed this character?
This character is classified into '5' modes.
You can make it change to an arbitrary mode by selecting the item from 'Posed Menu'.
Or you can make it change that on the file of user settings.(Nanaya_AI(-2,-3).st)
I will explain 'Posed Menu' on (3)the 'Posed Menu' & Select the Menu.
(1)Re.Act mode
(2)FinalTuned mode
(3)AC Ver.A mode
(4)AC Ver.B mode
(5)Immaterial and Missing Power mode
Default mode is (3)AC Ver.A mode.
You can make it change that on the file of user settings.
(1)Re.Act
mode
* Based on 'MELTY BLOOD Re.Act'
* Delete 'Nomal
Shield', 'Dodge' and 'Circuit Spark'
*
Can use 'Shield Counter'
* Magic Circuit system is based on
Re.Act.
(2)FinalTuned
mode
* Based on 'MELTY BLOOD Re.Act FinalTuned'
*
Delete 'Nomal Shield', 'Dodge', 'Circuit Spark' and
'Shield Counter'
* Magic Circuit system is based on Act
Cadenza.
(3)AC
Ver.A mode
* Based on 'MELTY BLOOD Act Cadenza Ver.A'
*
Can use Act Cadenza system (ex. Circuit Spark, 'Dodge' and etc...)
(4)AC
Ver.B mode
* Based on 'MELTY BLOOD Act Cadenza Ver.B(b2)'
(5)Immaterial
and Missing Power mode
* Based on 'MELTY
BLOOD' and 'Immaterial and Missing Power'
* Added
some attacks of 'Spell cards'
*
Delete system for Act Cadenza(ex. 'Nomal Shield' and 'Dodge')
*
But can used the system only 'Circuit Spark'
+++ Allocation of key +++
D Down
U Up
B Left
F Right
a Button 'A' A
b Button 'B' B
c Button 'C' C
x Button 'X' FinalTuned : Throw, Act Cadenza Ver.A/Ver.B : Quick Action(Q)
y Button 'Y' FinalTuned : HEAT/BLOOD HEAT, Dash/Run
z Button 'Z' D(Shield)
s Button 'Start' Posed Menu
[] Directional command notation is as follows:

(Can understand easily when checking ten keys of the keyboard)
(Reference literature : MELTY BLOOD Re.Act online Manual (Japanese))
<>Dodge<>
AC
Ver.A, Ver.B : Tap 2A+B or 2X on the ground
Other
modes : can't use
* Dodge the other party's attack
<>Super Jump<>
All modes : Tap 1 or 2 or 3, then 9
* Jump further than usually
All modes : While in the air, press any button after hitstun ends
<>Shield<>
All modes : Z
The
character parries the attacks of the other party and the damage are
adjusted to 0.
On a successful EX shield, you will gain 5%
magic circut, strip the impact hitbox from the move you shielded,
and
are free to use any attack after a few frames.
In AC Ver.A/Ver.B, if you hold D for more than
five frames, you will go into a normal shield.
But you can't
make to move Last Arcs on the way.
<>Shield Bunker<>
All modes : 214 + Z
The character parries the attacks of the other party and she also attacks.
<>Shield Counter<>
Re.Act, IaMP : Moment when
succeeding EX shield, 236 + Z
Other modes : can't use
<>Critical Hits<>
All modes : Happens random on all attacks
When it happened, the screen reddens temporarily, and the attacks are stronger than usually.
<>Damage Reduction<>
All modes : Tap A, B, C, and/or Z at the point of impact.
When
other partners attacked, and if you just pushed a button then,
the
damage is reduced.
<>Blowback Edge (Held Move)<>
All modes : Keep pushing the button by a
specific attack
Some
attacks changes the attack power depending on length to which you
push
the button.
(I write as 'BE' by the following explanations.)
<>MAX<>
All
modes : Obtain 300% of Magic Circut
Max mode is automatically activiated once a
character obtains 300% of magic circut.
A character's Arc
Drive is available.
In this mode, their magic circut meter
starts to gradually deplete until it empties,
at which time
the meter goes back to normal with 200% magic circut.
Arc
Drive will use up all of the remaining meter, and only return 100%
magic circut upon completetion.
<>HEAT<>
Re.Act
: When Magic Circuit is more than 100%, 222 + Z
FinalTuned
:
When Magic Circuit is more than 100%, A + B + C or Y
AC
Ver.A : When Magic Circuit is more than 100%, A + B + C or X
AC
Ver.B : When Magic Circuit is more than 100%, A + B + C or Y
IaMP
: When Magic Circuit is more than 100%, 222 + Z
This mode is similar to an effect of MAX.
The
major change is that you slowly regenerate health while in Heat,
for
as long as the character has both red health and Heat meter remaining.
However,
you always leave Heat with no magic circut, regardless of if the
character uses their Arc Drive or not.
<>BLOOD HEAT<>
Re.Act : When Magic Circuit is MAX, 222 + Z
FinalTuned
: When Magic Circuit is MAX, A + B + C or Y
AC
Ver.A : When Magic Circuit is MAX, A + B + C or X
AC
Ver.B : When Magic Circuit is MAX, A + B + C or X
IaMP : When
Magic Circuit is MAX, 222 + Z
This
mode is also similar to HEAT.
Arc Drives done in this mode
also have different properties, usually doing more damage and having
less startup.
Last Arcs are also available in this mode, done
by performing a single EX shield on the ground.
Be
careful, as the
pre-super flash Last Arc startup can be cancelled by another shield
attempt (so do not mash like a monkey).
A successfully
activated Last Arc ends Blood Heat and leaves you with zero Magic
Circut.
<>Circuit Spark<>
AC Ver.A, Ver.B : Tap A+B+C or X while in Max or (Blood) Heat mode while in hitstun on the ground.
A
character uses all of Magic Circuit and does a complete unrivaled
counterattack.
After you used, Magic Circuit becomes 0%.
You
can use only AC Ver.A/Ver.B mode.
<>Arc Drive<>
All modes : When Magic Circuit is MAX or HEAT
or BLOOD HEAT, input the specific command
This is a strong Special Attacks that uses all
of Magic Circuit.
When you use it on BLOOD HEAT, the Attack is
stronger.(Another Arc Drive)
<>Last Arcs<>
All modes : When Magic Circuit is BLOOD
HEAT, succeed EX Shield
When you succeed EX Shield on BLOOD HEAT, Last
Arcs is exercised automatically.
After you used, Magic Circuit
becomes 0%.
+++ Other Common skills +++
[]Throw[]
Re.Act,
IaMP : 6C or 4C (near an enemy)
FinalTuned,
AC
Ver.A, Ver.B : 4A+D or 6A+D or 4X or 6X
A character throws an enemy.
[]Dash/Run Towards[]
Re.Act, IaMP : 66
FinalTuned
: 66 or 6Y or 6A+B
AC Ver.A/Ver.B : 66 or
6A+B
A character dashes toward on the ground.
[]Dash away[]
Re.Act,
IaMP : 44
FinalTuned :
44 or 4Y or 4A+B
AC
Ver.A/Ver.B : 44 or 4A+B
A character dashes away on the ground.
[]Jump[]
All
modes : 7 or 8 or 9
A
character jump.
If you push 7, it jumps away.
If you
push 8, it jumps up.
If you push 9, it jumps toward.
You
can use it twice in 'Nanaya'.
[]Airdash Towards[]
Re.Act,
IaMP : 66
FinalTuned
: 66 or 6Y or 6A+B
AC Ver.A/Ver.B : 66 or
6A+B
A character dashes toward in the air.
[]Airdash away[]
Re.Act,
IaMP : 44
FinalTuned :
44 or 4Y or 4A+B
AC
Ver.A/Ver.B : 44 or 4A+B
A
character dashes away in the air.
When the character is fighting, if you push the
button 'start', the 'Posed Menu' appears.
The movement of time
and the character stops while being opening this menu.
This is
the 'Posed Menu'.
|
|
It moves to each item of menu when moving it to the vertical direction of the joystick.
And
when horizontally moving it, each mode can
be changed.
I will explain each item displayed in the image.
If you push the button 'A', the menu is closed and reopens a game.
2) Game
Balance
You can change the game systems.
'Re.Act'
is Re.Act mode, 'FinalTuned' is FinalTuned mode, 'AC Ver.A' is AC Ver.A
mode,
and 'AC Ver.B' is AC Ver.B.
3)
Sound
Settings
You can change the effect sound to use
it in the game.
'PC' is the effect sound of Re.Act, and 'Act
Cadenza' is the effect sound of Act Cadenza.
Even if 1) Exit is not selected the menu can be shut by pushing the buttons by all items.('B', 'X', and 'Z')
You cannot use this menu by default, but you can use it by the following methods.
<1>You
copy the file of
'Nanaya_AI(-2,-3).st' in the folder, and
you paste to other place.
This is backup so
please keep it carefully.
<2>You
open the 'Patch' folder.
Please
check whether there is 'Nanaya_AI(-2,-3).st' in the folder.
<3>You copy the all files in the
folder, and you paste them in 'Aoko_Aozaki' folder.
There is
already the same file and please overwrite them.
+++ About IaMP mode +++
Before the character fights, this menu is opened on only 'IaMP mode'.
I will explain each item displayed in the image.
|
|
2) Spell
Cards Power
This
is the gauge point sysytem of
only IaMP mode.
Some skill use this power.
(4)List of command of the skill
$$$ Special Attacks $$$
## Sensa Hattenshoh ##
Condition : only on the ground
236A
236B
236C(EX
Edge : more
than 100%)
## Sensoh Suigetsu ##
Condition : only on the ground
22A
22B
22C
## Sensa Hassen ##
Condition : only on the ground
214A
## Sensa Nanaya ##
Condition : only on the ground
214B
## Sensa Hitokaze ##
Condition : only on the ground
214C
## Sensoh Rikuto ##
Condition : only on the ground
623A
623B
623C(EX
Edge : more
than 100%)
$$$ Arc Drive, Last Arcs $$$
* Arc Drive
## Sensa
Meigokusamon ##
Condition : Requires Heat or Max Mode
41236C
* Another Arc Drive
## Sensa Meigokusamon ##
Condition
: Requires Blood Heat Mode
41236C
* Last Arcs
## Kyokushi Nanaya ##
Condition :
Re.Act
: stand
Other modes : stand, crouch
Requires Blood Heat Mode
As for this character, the following things in
addition to these systems are
installed.
(1)Intro
The
character talks mutually when fighting against a special character in
the
Arcade mode.
|
(2)Fin
Screen
After the fight of the character ends, the end screen
is displayed.
|
In this character, difficulty of CPU (A.I. level) can be easily changed.
Now the kinds of CPU is 9.
1) LV.0
It is the easiest CPU.
2) LV.1
It is easier than LV.2.
3) LV.2
It is normal CPU and it is
default settings.
4)
LV.3
It is more difficult than LV.2.
5) LV.4
It is the CPU same as
'Nanaya_T'(100%).
6)
LV.5
It is more difficult than LV.4.
7) LV.10
It is more difficult than
LV.3.
8)
LV.13
It is more difficult than LV.5.
9) LV.20
It is the CPU for practicing.
You can change it in the following
way.
(1)Open 'Nanaya_AI(-2,-3).st' using. 'notepad.exe', etc..
(2)Find the item of 'Artificial Intelligence Level' using the search engine of 'notepad.exe', etc..
(3)When
the item of "Value = **" being written below soon is found, you
rewrites
the number as
follows.
![]()
As a result, the difficulty of CPU is changed.
In
the file of user settings(Nanaya_AI(-2,-3).st),
you can set the several items without (6)How
to change A.I.
level.
1) System Direction
2) Game Balance
3) Sound Settings
1) System Direction
* Aura
You can change the blue or gold
aura that appears in MAX mode, HEAT mode and BLOOD HEAT mode.
If
you change the value high, the aura is more beautiful.
However,
if you change the value higher, you overwork the computer more and more.
* Shadow Effects
You
can change the shadow effect of the Cutin, EX Edge and etc..
* Power gauge
of Magic Circuit
You can
arbitrarily select whether to make Power Gauge displayed or not to do.
2) Game Balance
You can set the initialization of the game
system in all modes.
This setting is effective until the
setting is changed by "Posed Menu".
After you set, only the
setting of 'Posed Menu' becomes effective.
You can select one
from among some modes : Re.Act mode, FinalTuned mode,
AC
Ver.A mode, AC Ver.B mode, and IaMP mode.
If you use
the trigger of "Palno = ", it is possible to change to a mode different
in each color palette.
You
can set the initialization of the effect sound in all modes.
This
setting is effective until the setting is changed by "Posed Menu".
After
you set, only the setting of 'Posed Menu' becomes effective.
You
can select one from among some modes : PC mode, and
Act Cadenza mode.
If you use the trigger of "Palno = ", it is
possible to change to a mode different in each color palette.
<>Supplementation<>
If
you don't need 'Posed Menu', you also can delete it in the following
way.
(1)Open 'Nanaya_AI(-2,-3).st' using. 'notepad.exe', etc..
(2)Find the item of '[Statedef -3]' using the search engine of 'notepad.exe', etc..(3)When
the item of "PosedMenu" being written below soon is found, you rewrites
it as
follows.
![]()
As a result, "Posed Menu" doesn't appear.
@@
Comments @@
Thank
you for reading this poor English manual.
And thank you downloading!
I
hope you enjoy~