; Sonic MH ending for Sonic FFs2-Plus.

[SceneDef]
spr = SonicMH_Ending.sff
startscene = 0

;------------------------------------
[Scene 0]
; Fade
fadein.time = 50       ;Time to take for fading in
fadein.col = 0,0,0     ;Use 255,255,255 for white-fade
fadeout.time = 50
fadeout.col = 0,0,0
clearcolor = 0,0,0
layerall.pos = 0,0   ;Default
layer0.anim =  1       ;Slide
layer0.offset = 33,20  
layer0.starttime = 50   
layer1.anim =  90	;Box
layer1.offset = 3,158
layer1.starttime = 0
layer2.anim =  2       ;Name
layer2.offset = 32,162  
layer2.starttime = 50   
layer3.anim =  3	;Speak
layer3.offset = 32,180
layer3.starttime = 50

; Music
bgm = SonicMH_Bgm01.mid        ;BGM play
bgm.loop = 0
; Total time
end.time = 2700

[Begin Action 001]; Frames
0,0, 0,0, 1200
0,1, 0,0, 1050
0,-1, 0,0, -1

[Begin Action 002]; Names
2,0, 0,0, 800
2,1, 0,0, 400
2,2, 0,0, 800
2,1, 0,0, 250
2,-1, 0,0, -1

[Begin Action 003]; Speaks
3,0, 0,0, 400
3,1, 0,0, 400
3,2, 0,0, 400
3,3, 0,0, 400
3,4, 0,0, 400
3,5, 0,0, 250
3,6, 0,0, 400
;------------------------------------
[Scene 1]
; Fade
fadein.time = 50       ;Time to take for fading in
fadein.col = 0,0,0     ;Use 255,255,255 for white-fade
fadeout.time = 100
fadeout.col = 0,0,0
clearcolor = 0,0,0
layerall.pos = 0,0   ;Default
layer0.anim =  4       ;Slide
layer0.offset = 33,20  
layer0.starttime = 450   
layer1.anim =  90	;Box
layer1.offset = 3,158
layer1.starttime = 0
layer2.anim =  5       ;Name
layer2.offset = 32,162  
layer2.starttime = 1310   
layer3.anim =  6	;Speak
layer3.offset = 32,180
layer3.starttime = 50

; Music
bgm = SonicMH_Bgm02.mid        ;It doesn't matter!! (Sonic Theme)
bgm.loop = 1
; Total time
end.time = 1810

[Begin Action 004]; Frames
1,0, 0,0, 400
1,1, 0,0, 400
1,2, 0,0, 260
1,3, 0,0, 300

[Begin Action 005]; Names
2,1, 0,0, 500
2,-1, 0,0, -1

[Begin Action 006]; Speaks
4,0, 0,0, 400
4,1, 0,0, 400
4,2, 0,0, 400
4,-1, 0,0, 60
4,3, 0,0, 500
4,-1, 0,0, -1
;------------------------------------

[Begin Action 090]; Box
5,0, 0,0, -1

;------------------------------------