[Statedef -3]

;------------------------------------------------------------------------------

;Stripping KO ON(1)/OFF(0)
[State -1, setting]
type = varset
trigger1 = 1
v = 20
value = 0;off
;value = 1;on

;Urination ON(1)/OFF(0)
[State -1, setting]
type = varset
trigger1 = 1
v = 23
value = 0;off
;value = 1;on

;use molester grab & Oshioki ON(1)/OFF(0)
[State -1, setting]
type = varset
trigger1 = 1
v = 24
;value = 0;off
value = 1;on

;牺͘MȂ悤ɁI------------------------------------------------------------------------------

[State -3, 炷]
type = PlaySnd
triggerall = Time = 1
trigger1 = stateno = 52
trigger2 = stateno = 106
value = 47, 0

[State -3, U]
type = PlaySnd
triggerall = Time = 1
triggerall = movetype != H
triggerall = Random < 450
trigger1 = stateno = 200 || stateno = 210
trigger2 = stateno = 400 || stateno = 410
trigger3 = stateno = 600 || stateno = 610
value = 200,ifelse(random < 333,0,3)
channel = 0

[State -3, U]
type = PlaySnd
triggerall = Time = 1
triggerall = movetype != H
trigger1 = stateno = 220 || stateno = 221
trigger2 = stateno = 420
trigger3 = stateno = 620
value = 210,ifelse(random < 333,0,2)
channel = 0

[State -3, UKE1]
type = PlaySnd
triggerall = Time = 1
triggerall = movetype != H
trigger1 = stateno = 1001 || stateno = 1011
value = 1000,ifelse(random < 333,0,1)
channel = 0

[State -3, AINpwp[]
type = helper
trigger1 = !NumHelper(10000)
trigger1 = roundstate = 2
trigger1 = alive
trigger1 = var(59) = 0
Trigger1 = PrevStateNo=5900||PrevStateNo=[191,194]
Trigger1 = ctrl && stateno = 0
helpertype = normal
name = "AI"
stateno = 10000
ID = 10000
pos = 9999,9999
keyctrl = 1
pausemovetime = 2147483647
supermovetime = 2147483647
persistent = 0

[State -3, tsukeru]
type = changestate
trigger1 = ishelper(10000)
trigger1 = stateno!=10000
value = 10000

[State -3, A]
type = PlaySnd
triggerall = var(23) = 1
triggerall = NumExplod(25112) = 1
trigger1 = time = 1
persistent = 0
value = 25120,0
channel = 3