; ===========================
; Small Kamek's Definition File
; Contents (c) 2001-2005 by Kamek the Magikoopa
; Authorized only for use in Elecbyte's M.U.G.E.N
; Do not steal my work! Ask before using something.
; ===========================
; Description: .DEF file for Kamek

; Player information
[Info]
name = "Kamek the Magikoopa"	;Name of character
displayname = "Kamek"			;Name of character to display
versiondate = 07,03,2007		;Version date of character
mugenversion = 06,14,2003		;Version of M.U.G.E.N character works on
author = "Neo-Kamek"			;Character author name
pal.defaults = 1,2,3,4,5,6		;Default palettes in order of preference

; Files for the player
[Files]
cmd = kamek.cmd		;Command set
cns = SmallKamek.cns;Constants
st  = main.st		;Main states and basic attacks
st1 = hyper.st		;Hyper attacks
st2 = assist2.st	;Assist states
st3 = ai.st			;AI activation crap
st4 = intro.st		;Match intro states
st5 = custstates.st	;Custom states for attacks
st6 = fatality.st	;Fatalities
st7 = override.st	;Common state overrides
st8 = state-2.st	;Statedef -2
st9 = switch.st		;Switchblock states

stcommon = common1.cns ;Common states
sprite  = kamek.sff   ;Sprite
anim    = kamek.air   ;Animation
sound   = kamek.snd   ;Sound

pal1 = Blue.act ; Palettes (up to 12)
pal2 = Black.act
pal3 = White.act
pal4 = Green.act
pal5 = Red.act
pal6 = Purple.act
pal7 = cyan.act
pal8 = BW.act
pal9 = Yellow.act
pal10 = darkgreen.act
pal11 = maroon.act
pal12 = pink.act

;DEFAULT: 64-144-216, 48-96-160, 32-48-96, 232-144-24, 176-88-8, 128-56-8, 64-20-24, 200-48-32, 232-232-232, 176-176-176, 32-32-32

;BLUE: 32-48-96 to 64-144-216
;BLACK: 32-32-32 to 64-64-64
;WHITE: 96-96-96 to 255-255-255
;GREEN: 20-96-20 to 40-192-40
;RED: 96-20-20 to 192-40-40
;PURPLE: 96-20-96 to 192-40-192
;CYAN: 0-115-169 to 0-193-255
;GRAY: 40-40-40 to 128-128-128
;WILD: 255-255-255 to 128-128-128
;DARKGREEN: 0-64-24 to 72-146-0
;MAROON: 120-0-9 to 166-54-43
;PINK: 255-114-212 to 255-168-224

;Kammy Colors:
;180,131,41
;41,8,57 to 82,16,148
;41,16,49 to 164,65,189

[Arcade]
intro.storyboard  = intro.def
;ending.storyboard = ending.def
