; Introduction cutscene for Stewie's story.

; This storyboard has multiple scenes.
; Each scene uses two overlay anims, one for the picture, and
; another for the text.
; The fadein and fadeout parameters are used to fade one screen
; to the next.

[SceneDef]
spr = intro.sff
startscene = 0         ;Starting scene number (for debugging)

;------------------------------------
[Scene 0]
; Fade
fadein.time = 60       ;Time to take for fading in
fadein.col = 0,0,0     ;Use 255,255,255 for white-fade
fadeout.time = 0
fadeout.col = 255,255,255
; Screen color
clearcolor = 255,255,255
; Overlay Anims (from 0 to 9)
layerall.pos = 0,0   ;Default position for all layers
layer0.anim =  0       ;Anim action number
layer0.offset = 0,0   ;Position offset
layer0.starttime = 0   ;Time to start display
layer1.anim =  0       ;Anim action number
layer1.offset = 0,0   ;Position offset
layer1.starttime = 0   ;Time to start display

; Music
bgm = intro.mp3        ;Name of music file to play
bgm.loop = 0
; Total time
end.time = 200

;------------------------------------
[Scene 1]
; Fade
;fadein.time = 15
;fadein.col = 255,255,255
fadeout.time = 30
fadeout.col = 255,255,255
; Screen color
; The previous clearcolor value is carried over by default
; Overlay Anims (from 0 to 9)
; The previous layerall.pos value is carried over by default
layerall.pos = 0,0   ;Default position for all layers
layer0.anim =  1
layer0.offset = 0,0
layer0.starttime = 300
layer1.anim =  1
layer1.offset = 0,0
; Total time
end.time = 100

;------------------------------------
[Scene 2]
; Fade
fadein.time = 15
fadein.col = 255,255,255
fadeout.time = 20
; Screen color
; The previous clearcolor value is carried over by default
; Overlay Anims (from 0 to 9)
; The previous layerall.pos value is carried over by default
layerall.pos = 0,0   ;Default position for all layers
layer0.anim =  2
layer0.offset = 0,0
layer0.starttime = 300
layer1.anim =  2
layer1.offset = 0,0
; Total time
end.time = 200

;------------------------------------
[Scene 3]
; Fade
fadein.time = 20
fadeout.time = 0
; Screen color
; The previous clearcolor value is carried over by default
; Overlay Anims (from 0 to 9)
; The previous layerall.pos value is carried over by default
layerall.pos = 0,0   ;Default position for all layers
layer0.anim =  3
layer0.offset = 0,0
layer0.starttime = 300
layer1.anim =  3
layer1.offset = 0,0
; Total time
end.time = 200

;------------------------------------
[Scene 4]
; Fade
fadein.time = 0
fadeout.time = 0
; Screen color
; The previous clearcolor value is carried over by default
; Overlay Anims (from 0 to 9)
; The previous layerall.pos value is carried over by default
layerall.pos = 0,0   ;Default position for all layers
layer0.anim =  4
layer0.offset = 0,0
layer0.starttime = 300
layer1.anim =  4
layer1.offset = 0,0
; Total time
end.time = 250

;------------------------------------
[Scene 5]
; Fade
fadein.time = 0
fadeout.time = 20
; Screen color
; The previous clearcolor value is carried over by default
; Overlay Anims (from 0 to 9)
; The previous layerall.pos value is carried over by default
layerall.pos = 0,0   ;Default position for all layers
layer0.anim =  5
layer0.offset = 0,0
layer0.starttime = 300
layer1.anim =  5
layer1.offset = 0,0
; Total time
end.time = 200

;------------------------------------
[Scene 6]
; Fade
fadein.time = 0
fadeout.time = 0
; Screen color
; The previous clearcolor value is carried over by default
; Overlay Anims (from 0 to 9)
; The previous layerall.pos value is carried over by default
layerall.pos = 0,0   ;Default position for all layers
layer0.anim =  6
layer0.offset = 0,0
layer0.starttime = 300
layer1.anim =  6
layer1.offset = 0,0
; Total time
end.time = 200

;------------------------------------
[Scene 7]
; Fade
fadein.time = 0
fadeout.time = 0
; Screen color
; The previous clearcolor value is carried over by default
; Overlay Anims (from 0 to 9)
; The previous layerall.pos value is carried over by default
layerall.pos = 0,0   ;Default position for all layers
layer0.anim =  7
layer0.offset = 0,0
layer0.starttime = 300
layer1.anim =  7
layer1.offset = 0,0
; Total time
end.time = 200

;------------------------------------
[Scene 8]
; Fade
fadein.time = 0
fadeout.time = 0
; Screen color
; The previous clearcolor value is carried over by default
; Overlay Anims (from 0 to 9)
; The previous layerall.pos value is carried over by default
layerall.pos = 0,0   ;Default position for all layers
layer0.anim =  8
layer0.offset = 0,0
layer0.starttime = 300
layer1.anim =  8
layer1.offset = 0,0
; Total time
end.time = 200

;------------------------------------
[Scene 9]
; Fade
fadein.time = 0
fadeout.time = 30
fadeout.col = 255,255,255
; Screen color
; The previous clearcolor value is carried over by default
; Overlay Anims (from 0 to 9)
; The previous layerall.pos value is carried over by default
layerall.pos = 0,0   ;Default position for all layers
layer0.anim =  9
layer0.offset = 0,0
layer0.starttime = 300
layer1.anim =  9
layer1.offset = 0,0
; Total time
end.time = 200

;------------------------------------
[Scene 10]
; Fade
fadein.time = 15
fadein.col = 255,255,255
fadeout.time = 0
; Screen color
; The previous clearcolor value is carried over by default
; Overlay Anims (from 0 to 9)
; The previous layerall.pos value is carried over by default
layerall.pos = 0,0   ;Default position for all layers
layer0.anim =  10
layer0.offset = 0,0
layer0.starttime = 300
layer1.anim =  10
layer1.offset = 0,0
; Total time
end.time = 200

;------------------------------------
[Scene 11]
; Fade
fadein.time = 0
fadeout.time = 70
fadeout.col = 255,255,255
; Screen color
; The previous clearcolor value is carried over by default
; Overlay Anims (from 0 to 9)
; The previous layerall.pos value is carried over by default
layerall.pos = 0,0   ;Default position for all layers
layer0.anim =  11
layer0.offset = 0,0
layer0.starttime = 300
layer1.anim =  11
layer1.offset = 0,0
; Total time
end.time = 200

;------------------------------------
[Scene 12]
; Fade
fadein.time = 70
fadein.col = 255,255,255
fadeout.time = 70
fadeout.col = 255,255,255
; Screen color
; The previous clearcolor value is carried over by default
; Overlay Anims (from 0 to 9)
; The previous layerall.pos value is carried over by default
layerall.pos = 0,0   ;Default position for all layers
layer0.anim =  2
layer0.offset = 0,0
layer0.starttime = 300
layer1.anim =  2
layer1.offset = 0,0
; Total time
end.time = 200

;Background image
[Begin Action 0]
1,0, 0,0, -1

;Background image
[Begin Action 1]
1,1, 0,0, -1

;Background image
[Begin Action 2]
1,2, 0,0, -1

;Background image
[Begin Action 3]
1,3, 0,0, -1

;Background image
[Begin Action 4]
1,4, 0,0, -1

;Background image
[Begin Action 5]
1,5, 0,0, -1

;Background image
[Begin Action 6]
1,6, 0,0, -1

;Background image
[Begin Action 7]
1,7, 0,0, -1

;Background image
[Begin Action 8]
1,8, 0,0, -1

;Background image
[Begin Action 9]
1,9, 0,0, -1

;Background image
[Begin Action 10]
1,10, 0,0, -1

;Background image
[Begin Action 11]
1,11, 0,0, -1